Take your abilities and passion to the highest level. Become immersed in our MA VFX postgraduate course, designed to give you practical and aesthetic training and a globally recognised postgraduate qualification.
You will study in Swansea College of Art’s cutting-edge campus, learning how to maximise your potential in matte painting, compositing, acquisition & pipeline proficiency, lighting & look development, visual effects & dynamics and technical direction. All the while building a working, practical knowledge of how 2D and 3D VFX integrates into an industry standard production pipeline. The latter part of the course develops a major project, delivered through a self-devised brief. You will receive regular contact with your tutors and have a competitive body of work that will act as a visual CV for future employers.
The MA VFX wants to recruit graduates who can develop and harness creative solutions to the industry standard problems. It sets out to cultivate people who want to work within the VFX industry at a professional level.
This MA VFX is written for graduates who wish to pursue the processes of visualising and building visual effects. It is written for people who want to design and construct those environments, with a view to working in the VFX industry at a professional level... The programme will concern itself with the industry facing competencies, turning research and design concepts into professional material suitable for the Film and TV industry.
The programme is marked out by its combination of creative thinking, practical application and problem solving, necessary to successfully perform a specific and demanding role within the industry. The MA VFX is fundamentally industry facing and intends to give students the necessary experience of creating and experimenting with a range of different pipelines and production processes, to successfully apply to post-production companies.
- Matte Painting & Compositing
- Acquisition & Pipeline Proficiency
- Lighting & Look Development
- Visual Effects & Dynamics
- Technical Direction
- Research Methods
- Major Project 60
For more information please contact the programme leader or visit the course page on the website.
The MA VFX at Swansea College of Art will explore industry-facing VFX, from pre-production, pre & post visualisation to Compositing and Finishing VFX. Cross-faculty resources include motion-capture facilities, cameras, lighting, industry software and Cintiq studios that provide our post-graduate students with creative environments to match VFX studios.
Our established industry partnerships provide optional studio work experiences during the study, and ongoing close dialogue with our partners, ensures our PG students are armoured with the current skills and confidence needed by the VFX industry.
Applicants will normally have studied or worked within Arts, Production, 3D Animation, Illustration, Graphic Design or Games.
The programme is assessed through coursework and oral presentations/examinations in accordance with the awarding body's regulations. The coursework is varied and the nature of assessment depends on the nature of the outcomes being assessed.
Students receive, as part of the Student Handbook, details of the assessment scheme used to assess work. Specific assessment criteria are contained in individual assignment briefs that are given to each student at the start of each assignment/project.
A good Honours degree (ideally 2:1 or above) or equivalent in an appropriate discipline. The nature of the programme is such that candidates from a wide variety of backgrounds with relevant experience will be considered.
Compositor, Concept Artist, Digital Preparation Artist, Layout Artist, Lighting Technical Director, Match Move Artist, Matte Painter, Producer, Roto Artist, Runner, Technical Director, VFX Supervisor.
Our students have access to a diverse range of equipment and resources, which in most cases are sufficient to complete their programme of study. We provide the basic materials necessary for students to develop their practical work within our extensive workshop and studio facilities. However, it is likely that performing arts students will incur some additional costs to extend their investigation of their personal practice. For example, purchasing their own specialised materials and equipment, joining in optional study trips, and printing.