Skip page header and navigation

Apprenticeship in Digital User Experience (UX) (Professional Apprenticeship) (Undergraduate)

Swansea
4 Years Part-time

This programme has been developed in collaboration with our industry partners to equip individuals with the skills necessary to explore, analyse, and craft the digital product and service experience through User Experience (UX) design. 

This programme is delivered over 48 months through a blend of on-line and oncampus learning. The Apprenticeship programme is fully funded in England and in Wales.

Course details

Start date:
Study modes:
  • Apprenticeship
  • Part-time
Language:
  • English
  • Bilingual
Course length:
4 Years Part-time

The Apprenticeship programme is fully funded in England and in Wales. No cost to apprentice or employer.

Why choose this course?

01
Apprenticeships are a life long learning pathway with no age limit, so as long you are employed, not in full-time education and over 18 you can apply.
02
Degree apprenticeship starts at Level 4, however, relevant previous experience/qualifications will be taken into account. You will study part-time around your work commitments, and the programme will be for 2-4 years.
03
The programme is Government funded and you will be entitled to a wage, statutory holidays and paid time off to study.
04
Apprentices must be in relevant employment, but a degree apprenticeship is suitable for all industry sectors and business sizes.
05
Apprentices must be eligible to work in the UK and receive a minimum salary of at least £12,000 per annum.
06
If you are self-employed in Wales you can also apply.

What you will learn

These apprenticeship programmes have been developed in collaboration with employers to ensure that they meet current career progression needs for the industry. 

This innovative programme helps apprentices develop their professional and technical skills through a combination of university study and work based learning.

Professional Practice

(20 credits)

Study and Research Skills

(10 credits)

Data Analysis

(10 credits)

Academic Skills for Computing

(10 Credits)

Capturing User Requirements

(10 Credits)

Content Design

(10 Credits)

Data Visualisation

(10 Credits)

Human Psychology

(20 Credits)

Interaction and Interface Design

(20 Credits)

Service Design

(10 Credits)

Research Methods

(20 credits)

Work-Based Group Project

(20 credits)

Designing Meaningful User Experiences

(20 Credits)

Digital Ethics and Information Governance

(20 Credits)

Ergonomics

(10 Credits)

Experimental Design for User Testing

(20 Credits)

Human-Computer Interaction

(20 Credits)

Independent Project

(40 credits)

Industrial Based Research

(20 credits)

Accessible User Experiences

(20 Credits)

Human-Data Interaction

(20 Credits)

testimonial

Staff

Our People

You will be taught and supported by a wide range of professional staff and teams here to help you get the university experience you are looking for. Our teaching staff were ranked 2nd in Wales for assessments and feedback (NSS 2023) meaning the comments you get back from your work will help you learn. Our commitment to your learning has seen our students place us as Top 10 in the UK for Lecturers and Teaching Quality. Find out more about our academic staff who teach across our courses. 

Further information

  • English and Mathematics level 2 (GCSE A*-C, 4-8 or equivalent) and a level 3 qualification (A level, BTech, Diploma or equivalent) is the usual minimum entry requirement.  

  • Three semesters per academic year. Students will study 80-100 credits per year over three semesters. 12 semesters total. For students on the English Framework, non-credit bearing End Point Assessment module  will commence when 330 credits have been completed. 

    Assessments used within these Programmes are normally formative or summative. In the former assessment is designed to ensure students become aware of their strengths and weaknesses.

    Typically, such assessment will take the form of practical exercises where a more hands-on approach shows student’s ability on a range of activities. Traditional formal time-constrained assessment is by means of tests and examinations, normally of two-hour duration. 

    Examinations are a traditional method of verifying that the work produced is the students’ own work. To help authenticate student coursework, some modules require that the student and lecturer negotiate the topic for assessment on an individual basis, allowing the lecturer to monitor progress.

    Some modules where the assessment is research-based require students to verbally/visually present the research results to the lecturer and peers, followed by a question and answer session.

    Such assessment strategies are in accord with the learning and teaching strategies employed by the team, that is, where the aim is to generate work that is mainly student-driven, individual, reflective and where appropriate, vocationally-orientated.

    Feedback to students will occur early in the study period and continue over the whole study session thereby allowing for greater value added to the student’s learning.

More Computing courses

Search courses